Seven Things I Learned from World of Warcraft

Seven Things I Learned from World of Warcraft

The luxury and danger of being a screenwriter is an abundance of unstructured time. But in retrospect, I did learn some valuable things from my time in Azeroth, lessons that have stuck with me. So I thought I’d share a few of them with you.

Kill injured monsters first

When facing multiple bad guys, the temptation is to go after the one who’s hitting you hardest

Grinding is part of the game…

Daily life is full of mindless tedium, but there’s an important distinction: grinding has a point.

Storage is costly

There is never enough space, and adding more becomes ridiculously expensive

But grinding is not the game

Grinding is a means of achieving a specific goal, whereas the game itself is supposed to be entertaining

Overthinking takes the fun out of it

Obsessive planning won’t make the game more enjoyable, it will just make it more like work

Give away stuff to newbies

You start the game with almost nothing: a weapon and the shirt on your back.

Keep track of your quests

WoW provides quests: multi-step missions, generally to collect, kill or deliver something.

Source

Similar products

Get in